![]() ![]() ![]() You also have no health indicator, so if you get shot and live you need to bandage your wound before you bleed out (If you bleed out the screen slowly looses focus and fades to black, which I think is a really neat feature.) You may think that all of this makes the game impossible to play, but really these features immerses you into the game making battles very intense and exciting. There is no ammo gauge so you have to keep track of how many rounds you’ve shot. Your gun moves with you as you navigate the environment, it’s not static with your view. You have to use iron sight to aim, there is no hip fire sight like you see in most shooters. It plays like no other shooter out there. Now you may be saying to yourself “Jesus, another WWII game, when will it end?” I would usually be right there with you, but Red Orchestra 2 is an exception. ![]() Set in the eastern front during world war II, the main focus of the game is realism. ![]() Red Orchestra 2 is a online multiplayer first person shooter developed by Tripwire Interactive. ![]()
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